

While this game will draw fans from its pen-and-paper source material, to those unfamiliar with the German RPG scene there may be much to raise an eyebrow of disapproval at.Īesthetically, the game shows a lot of polish. Even your first potential party member appears to have an arse on her chest. The game's setting is akin to the bastard love-child of Tolkien and Kevin Sorbo, filled as it is with your usual mix of dwarf, elf and dragon, but with the addition of Hercules-look-a-like pirates and buxom Amazonians. While there's a great selection of classes on offer, the option to customise stats utilises a bewildering splurge of numbers and buttons that even veteran penciland-paper RPGers will find obtuse. Unfortunately, any similarity to the likes of Baldur's Gate is limited to quirky gameplay mechanics and not to the quality of the writing or game design.

Also true to the older traditions of the RPG, The Dark Eye is free of most modern trends of tactical third-person combat, so killing things simply involves clicking them.

If you enjoyed the quirkiness of having your actions thwarted repeatedly by arbitrary dice rolls then prepare to fog up with tears of nostalgia. Because that's what The Dark Eye is, thinly veiled behind a graphics engine that makes everything look as if you've just emerged from heavily chlorinated water. Fans Of Old-Fashioned statheavy high-fantasy RPGs might enjoy this.
